There is one in the outlying building by the tower, but you have to break the wooden barrier with the axe to expose the blue transmitter, and break out two connectors from Floor 1 to connect the blue receiver to open the gate. It is hidden behind some rocks after you cross the invisible bridge between the two statue lovers. There is one in the Messenger (break the wooden door with the axe) in The C hub area. There is on atop the Obelisk in world B5 To get this one you need to direct the blue beam to the receiver on the obelisk, and break the fan out of one of the other puzzles to fly up and get it. There is one underneath the water in A3 you have to press the clock buttons XX and VII to drain the water and open the secret area. If you are referring to the yellow sigils that open the "Star Bonus Map" areas, some are well hidden. Again, I am not sure if you can access World C without buying the fan. Another way might be by buying the platform before the fan, locking you out of 4 puzzles. Still, if there is a way to trigger this message, then this is the most likely theory how to do it. I am not sure if this is possible, because I am not sure if you can access World B without access to the hexahedron. If you spend 3 sigils on the connector, do all 10 sigil puzzles with the connector, then "buy" the fan and the recorder, you end up with 2 sigils and no more yellow puzzles you can complete. B7: Connector for 1 sigil, Hex for 1 sigil.B3: Fan + hex for 1 sigil, Fan + hex + connector for 1 sigil.B2: Fan + hex for 1 sigil, Connector for 1 sigil, Fan + hex + connector for 1 sigil.B1: Connector for 3 sigils, Hex for 2 sigils.The yellow puzzles you could not complete should however not be crossed out. While thinking about this there might be one other problem: You unlocked the items in the "wrong" order, preventing you from completing the other yellow puzzles. There is even a way to get back in the tutorial area if you are quick about it. There are exactly 23 sigils needed to unlock all items as shown in the following sigil puzzle solutions. There are 9 yellow sigils in levels A-1 to A-4, and 14 yellow sigils in levels B-1 to B-7. Solving the puzzle and then exiting without picking up the sigil will just be recorded as a "puzzle exit" event, which means that the sigil will be there even after reloading the world. What I do know is that there is no way to "finish" a level without picking up the sigil. I also can't find any mention of this in the script files, but not everything seems to be in readable lua files. I don't have enough yellow sigils for the device I need! This is crazy!Īfter digging through the game file, I cannot find the voiceover file that you mentioned. The mentioned QR-code is indeed in the game as: Oh, and it would be great if anyone who has had this experience themselves comments about it, so I know I'm not crazy. I'm very hesitant to think this is just something I imagined. Has anyone experienced this sort of thing besides me? I played it a while ago, but still, I have a really vivid memory of this. Additionally, there was a QR code message from Sheep stating that he was in the same predicament. To clarify, Elohim explicitly stated something along the lines of "I'm going to reaffirm your faith in me, so let me reset this puzzle for you so you can do it again." I wasn't in a puzzle when he said this, and it wasn't the usual why-not-take-a-break-from-this-puzzle thing that he does. What could have triggered this for me, but not for my friend? And is there some extra yellow puzzle that my friend has done and I haven't or something? What accounts for the extra yellow piece? Yet my friend says that this never happened to him. I remember in my play through that I was missing a yellow sigil for the platform, and that Elohim eventually reset a beginner yellow puzzle so I could complete it again, thus gaining the final sigil. I've already finished the Talos Principle (at least up to the second ending), but my friend hasn't, so we've been comparing notes.
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